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Old 07-29-2016, 12:01 AM
Kirko Kirko is offline
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Join Date: Dec 2014
Location: Texas
Posts: 61
Kirko is a jewel in the roughKirko is a jewel in the rough
This works but not really want I want. My idea was to have a lantern that slowly dims as its used and the light will slowly decrease in size.
Problem with this is I cant resize the light and it delays when player walks.
PHP Code:
//#CLIENTSIDE
function onCreated() {
  if (
isObject(Kirko_Testing)) Kirko_Testing.destroy();
  
onTimeOut();
}

function 
onTimeOut() {
  
temp.x = screenx(player.x - 3, player.y - 3);
  
temp.y = screeny(player.x - 3, player.y - 3);

  new 
GuiDrawingPanel("Kirko_Testing") {
    
resize(0, 0, screenwidth, screenheight);
    
useownprofile = true;
    
profile.modal = false;
      
    
clearall();
    
drawimagestretched(0, 0, screenwidth, screenheight, "black2.png", 0, 0, 1, 1);

    
maskimage(temp.x, temp.y, "k_lantern_light2.png", "multiply");

    
pushtoback();
  }
  
setTimer(0.05);
} 

Quote:
Originally Posted by Elk View Post
dusty made an improved thing using 1 zoomed polygon only, but i cant find the thread :/
click the little blue arrow in the post callimuc quoted
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