I've been figuring a solution a few days ago which seems to work just fine. As I've been gone I couldn't test it any further but now that I'm back I'll continue my work

already offered my help to some servers
Quote:
Originally Posted by baseman101
PHP Code:
//#CLIENTSIDE
function onPlayerEnters() {
temp.host = resolvehost("loginserver.graalonline.com");
if(temp.host == 127.0.0.1 || temp.host.starts("192.168.") || temp.host.starts("10.0.")) {
//trigger server
}
}
|
similar versions are used by many servers, doesnt seem to help at all. maybe to filter out the players trying out relay the first time