
10-18-2014, 01:35 PM
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ジ
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Join Date: Nov 2010
Location: Germany
Posts: 1,015
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Some flags are synchronized between clientside, besides the chat, x/y theres also tge players attributes (player.attr[#]) which are synchronized. Not all flags are and you cant specify on your own wether a flag should be synchronized or not, for that purpose you would use player.client.flag (watch out: player.client.flag not player.clientr.flag) |
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