Quote:
Originally Posted by callimuc
addtiledef2(), but as soon as you leave the level which doesnt use that new added tiles, they won't show and previous levels look like crap as they're missing the added tiles and show the old ones again (on gmaps)
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Thanks for the info. I never got a chance to use it and wasn't sure what the command was. I wonder what other limitations or workarounds could be found. They should fix this tho.