View Single Post
  #32  
Old 06-23-2014, 07:15 PM
Demisis_P2P Demisis_P2P is offline
Kanto League Champion
Demisis_P2P's Avatar
Join Date: Jan 2005
Posts: 2,357
Demisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud ofDemisis_P2P has much to be proud of
Quote:
Originally Posted by bloodykiller View Post
6 or 7 as the highest number of people raiding is quite lame. This is exactly why such a low gang limit is damaging for gangs
Higher gang limit is more damaging for gangs. Now they'll feel less pressure to kick people who arent active or arent performing and they'll just keep their buddies in the gang.

Give it a few weeks and you'll see the net result in terms of raiding doesnt change. Once a gang is stacked the other gangs will avoid raiding that gang, and the less active gangs will have small raids against eachother with a few people at a time.

At least with the old system each gang had a few rivals in their general skill group that they could choose from to raid.
Already seeing a divide among the current gangs, and I can't forsee MF or BB sticking around for a raid with BH or LC, so they've only got eachother to raid now. Boring.

A hard limit isn't ever going to ****ing work. Change stimulates short term bouts of activity that people interpret as a result. It has failed so many times already.
__________________
Reply With Quote