Quote:
Originally Posted by Fiberwyre_P2P
I like where your head is at with this one, but wouldn't it make more sense just to keep them at the same damage they're at now, and make the bullet damage decrease with range?
Like up-close = 25 dmg, half a level over = 12 damage, etc.
(I should add, idk if that's an easy feat to accomplish, script-wise.)
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I like the idea, same kinda thoughts I had, but I don't think this is even possible to do.
Quote:
Originally Posted by Kohola_KinG
I have to disagree ish about the SG.
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Yeah, anyone can go look at the stats if they want on this one, how Ish feels about using it really shouldn't matter.
It outclasses a Navy in literally every single category (I'd say .3 RoF is better than .25 for reasons listed before, you can literally hold D and move freely... it's much more noob friendly.)