Quote:
Originally Posted by Torankusu
probably a better way to do this than my suggestion, but:
findimg(index).layer = 0;
will draw that on a layer below the player's.
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Let's say I have an image with the layer set to 0...
IS IT POSSIBLE to have certain tiles draw over that layer?
For example if I have "block.png" with the layer set to 0 in a ShowImg, how do I get the very top left tile in a tile set to draw over the block, but under the player?