Quote:
Originally Posted by Jakov_the_Jakovasaur
im not sure that you can specify parameters as 'this.' variables like that as opposed to using 'temp.', have you tried doing 'this.chat = "test";' to ensure the trigger is at least being received?
also having the first parameter in the setshape() as 0 instead of 1 might be a problem, and is the setshape() on both clientside and serverside?
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I'm pretty sure 0 works as a setshape because that just allows no movement through the NPC. I did setshape serverside and I have debugged the triggeraction and it isn't receiving it.
Just tested using 1 as setshape and nothing changes anyways.