
10-07-2013, 09:02 PM
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Deleted by Darlene159
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Join Date: Sep 2013
Location: Deleted by Darlene159
Posts: 361
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it doesnt but you could try this clientside -
player.isinvincible = true; - makes the player invincible for classic hits
and you would also want this to reduce un-necessary lag -
disablenpchits = true; - disables detection of npcs hitting players or baddies; can speed up things on maps with many npcs
disablenpconnpchits = true; - disables detection of client-side npcs hitting each other with sword; can speed up things on maps with many npcs; by default disabled on mobile platforms |
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