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Old 09-05-2013, 07:36 PM
Stephen Stephen is offline
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Quote:
Originally Posted by fowlplay4 View Post
If what I remember is true about GK:

1. Classes have been not much more than a title and a starter pack choice
2. You can learn all the other skills you didn't get in the starter pack

Then changing the system to be meaningful (by applying benefits/limitations) retro-actively is a bad idea.

The only way I see it working is by introducing a separate class system that functions independently of the current (legacy) system. Character slots would then give you the avenue of allowing people to try the new system while still keeping their existing (legacy) character in tact.
Alternatively, we could introduce character slots - such that the persons legacy character is stored on Slot #1 and their new classed character is on #2, etc.
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