
09-05-2013, 06:14 PM
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team canada
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Join Date: Jul 2004
Location: Canada
Posts: 5,200
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If what I remember is true about GK:
1. Classes have been not much more than a title and a starter pack choice
2. You can learn all the other skills you didn't get in the starter pack
Then changing the system to be meaningful (by applying benefits/limitations) retro-actively is a bad idea.
The only way I see it working is by introducing a separate class system that functions independently of the current (legacy) system. Character slots would then give you the avenue of allowing people to try the new system while still keeping their existing (legacy) character in tact. |
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