Quote:
Originally Posted by Stephen
Or simply make it for more difficult for all classes to do the same thing, for example a priest might gain 25-50% of physical experience that a barbarian would gain from killing the same monsters.
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A good start, but eventually everyone would be the same again Stephen. I want to be different from Bob and Mike. Not work towards the same goals. I want my Priest to be able to do things that the Sorcerer cannot. I want to be able to cast spells that the Thief cannot. I want the Barbarian to be able to wield weapons and unleash different attacks that I won't be able to use. I want the classes to compliment each other while being unique and having their own playstyles. My priest can wield a staff and perhaps certain bows, whilst not being able to equip axes. etc. Just some thoughts.
Quote:
Originally Posted by NicoX
I think the class revamp should be done in the next few weeks together with the char slot system. Still need a good pro/contra list for each class.
So if you want to help, thin kabout every class, give it pro and contra and post it here.
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I still don't like the char slot system and I think a new poll should be done with the news about the update. (Unless it's already complete.)
I'll try to think of a legit list of class perks. I'll have it tonight or tomorrow morning.