View Single Post
  #2  
Old 08-17-2013, 03:08 AM
TSAdmin TSAdmin is offline
Forum Moderator
TSAdmin's Avatar
Join Date: Aug 2006
Location: Australia
Posts: 1,980
TSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud ofTSAdmin has much to be proud of
Another thread had the same issue. The solution was this:

Quote:
Originally Posted by Angel_Light View Post
Check this in your server options

PHP Code:
 syncdistancex=number
 syncdistancey
=number
 syncbydistanceinside
=true/false

Define the radius 
(in tilesat which players are synced to the screen
This is used for GMAPs to reduce players from being drawn outside of 
the specified radius
By default, it is being drawn at 192x192
Source : Server Options - Wiki
Hope this also works for you
__________________
TSAdmin (Forum Moderator)
Welcome to the Official GraalOnline Forums! Where sharing an opinion may be seen as a declaration of war!
------------------------
· User Agreement · Code of Conduct · Forum Rules ·
· Graal Support · Administrative Contacts ·
Reply With Quote