Another thread had the same issue. The solution was this:
Quote:
Originally Posted by Angel_Light
Check this in your server options
PHP Code:
syncdistancex=number syncdistancey=number syncbydistanceinside=true/false
Define the radius (in tiles) at which players are synced to the screen. This is used for GMAPs to reduce players from being drawn outside of the specified radius. By default, it is being drawn at 192x192.
Source : Server Options - Wiki
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Hope this also works for you
