Quote:
Originally Posted by Tricxta
I don't think it's so bad looping if you're doing it serverside, then you at least take the strain off the players which I think is the point Chris is trying to drive home.
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Yes, this is right. The problem is not really the looping itself, it's the work being done in the looping (although very fast loops doing nothing are bad as well).
Baddies should be possible as long as they are efficiently scripted. Most/all of their code would be serverside so you wouldn't need to worry about any additional load on the client. You just need to be extra careful because the server will potentially have so many players so any inefficiencies in scripts get multiplied.