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Old 08-14-2013, 06:30 PM
i8bit i8bit is offline
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Bullet collision

I am making a new shooting system.
How can I trigger an action of my baddie when it collides with the temp.npc("Bullet")
--(trigger "onHurt")

With that, how do I check if a player is within the x,y of the bullet for player collision?

(onPlayerTouchsMe) will only work when player runs into bullet. Not vise-versa.
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