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Old 07-18-2013, 09:44 PM
callimuc callimuc is offline
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Join Date: Nov 2010
Location: Germany
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mousex and mousey are not stored serverside, only clientside. you would need to send those datas within the triggerserver()

PHP Code:
function onActionServerSide() {
  if (
params[0] == "block") {
    
temp.npc = putnpc2(params[1], params[2], "");
    
temp.npc.join("block");
  }
}

//#CLIENTSIDE
function onCreated() {
  
player.chat = "Dropped Block!";
  
triggerServer("weapon", this.name, "block", mousex, mousey); 
} 
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