
06-25-2013, 07:44 PM
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Registered User
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Join Date: Jan 2009
Posts: 611
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@Fiber and Shrimps:
We certainly considered that route in the beginning, but realized there was another objective, the economy. And, as we've all seen in the past, adding a large amount of money into the economy at any given point will end up making things far worse. Beyond that, determining what to refund people would be extremely tricky. I mean, shop prices weren't accurate measures, and players perceived certain items at different values, etc.
Basically, outright refunds were simply unfeasible. So, while I do hear you guys on this one, we just couldn't do it and reasonably expect positive results. |
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"I returned, and saw under the sun, that the race is not to the swift, nor the battle to the strong, neither yet bread to the wise, nor yet riches to men of understanding, nor yet favour to men of skill; but time and chance happeneth to them all." - Ecclesiastes 9:11
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