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Originally Posted by Fulg0reSama
This would mean something if intrinsic value of a weapon was the same as extrinsic value, newsflash, it isn't. If a weapon was strong and valued and then exchanged for a weapon of similar stats, it won't mean that weapon is just as valuable if the previous weapon had better functionality. It's clear players see this differently, because you see it differently than they do doesn't make you right.
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I don't think I ever said I was 100% right about anything; I realize that players may no see eye to eye with all of the changes that took place, but even just today we have made strides by better explaining what has exactly happened and most, aside from a few, with better understanding now see this as a positive.
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I repeat, because you view it was right, doesn't mean the player base you are catering to is going to see it as right.
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Not sure why you replied to the quoted section (that you quoted) like this. The part you quoted was me saying that I would reexamine some of the changes and work towards a solution for the betterment of the players. If that's not the right thing to do, then I don't know what is. Catering to the playerbase is doing exactly what you quoted me as saying, re evaluating some of the things we did and seeing how we would move in a more positive direction with this.
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I'm pretty certain gun balancing has been done before, maybe not gun filtration, but balancing? Yes that has been done before.
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Obviously gun balancing has been done before, but not on the scale of exchanging/filtration as you said.
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I will say this right now: You do not have a stable economy, never have, at this rate, you never will.
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It would take a lot more than this update to mess up the economy any more than it has been already. Aside from a few drastic measures, the only thing that would with certainty allow us to fix the economy would be a reset.