
06-09-2013, 12:51 AM
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Magnificent Bastard
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Join Date: Dec 2004
Location: Bermuda Triangle
Posts: 6,790
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I assume this is for the editor we once discussed at some point?
If so, maybe you could have chat commands entered separately in the editor, between the commands for animations. Ideally, if you are making movies, you'd probably want to have the code compiled in a linear fashion, unless you know of a good way to make non-linear editing possible.
In a linear system, you can't exactly lift and move animations, or 'clips', from where they are and mess with the order a lot. But it's really not a huge disadvantage if that kind of functionality is missing.
You could put together a linear editor that allows you to select animations and other commands in the order the 'movie' is to be compiled, which would look like this:
Animation 1 -> Chat 1 -> Animation 2 -> Chat 2 -> Chat 3 -> Animation 3 -> Seteffect
However, a non-linear editor design would allow you to re-arrange the sequence of commands before you compile the code, meaning you could re-arrange them to a sequence like this:
Animation 1 -> Chat 2 -> Chat 1 -> Animation 3 -> Chat 3 -> Animation 2 -> Seteffect
But regardless of what you do, you'll probably want to make this as an editor with the ability to compile code based on the command sequence you've put in. |
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