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Old 05-11-2013, 02:21 AM
defaultaccount defaultaccount is offline
Cassini
Join Date: Feb 2006
Location: HeLLifAX
Posts: 299
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I'm still in need of a NAT or Programmer to make some of the systems, the weapons and gravity.

I've decided to branch out with the game. I made most of the tileset myself, along with most of the weapons ill need. Lunarbase has already been made and most of all the tiles ill need are made. All the weapons upgrade in a level based system. Alot of the whole dynamic of the game is up in the air, but most of the mechanics of the gameplay i've already thought up or played out in my head with the diferent talent/perk trees. I'm calling the game Planet Base.

As far as the scale of the game goes, I plan on focusing just on the spar complex battle room senarios. After the game grows from the spar complex, I plan on making multiple planets all with their own value, parts of these planets can be baught. I plan on letting alot of the players make their own weapons/levels/busssinesses ect. So all these planets get built up. Also all the planets have their own factions, these made by players are like the raid groups. All that being said, alot of the factions/planets and bussinesses all that sort of stuff will be added on later, i plan on making alot of that way later, after the spar systems are complete.

For scale wise, Im up for making 100s of diferent planets, and having alot of space battles between players. I was thinking having players get out of their spaceship and fight eachother in space. Alot of this idea was from a friend of mine CEODirectorIMC, he thought up alot of the space idea. Mainly, I'll be focusing on just the sparing aspect of the game, and what was said in my origonal post, and my old topic.

So what can you expect for release? I would like to have atleast 10-20 diferent tier type weapons (that being a gun that levels up) with diferent attachments that add stats/mobility to ur character, and having another aditonal 20 non-tier guns. I havent really thought about equipment like space gear, I dont know if I'll be useing equipment like armor or wear equipment more then a helmet, probally not even that. But for release you can expect what was said in origonal post. "LunarBase" is basicly what it says, the moon colonized. But it's quite small only a jail, police, spar complex, gun store and a few other places. Outside the base is wilderness type gmap, it will be a complete battle zone where players fight eachother, and raid eachother. I also plan on having There will be two main factions for lunar base, and the police force. I havent thought out alot of these systems. It would be nice to have people on RC just to help with the idea of everything, like i said. This might sound alot like zone, but it wont be. The games focus right now is the spar complexes and the battle rooms, the spar senarios and mastering making them as entertaining and as chalanging as possible.

I'd really like the help, anyone willing to help make this is welcome to come help out. I don't care how much you work, or anything like that. But I could use any type staff. Anyone interested in the game, or read this, should come on the server.

It's up right now Dev Defaultaccount. Message me ingame or my RC and Ill get back to you, my internet has been shotty for the last few days. So if i don't respond, email me [email protected]. I could use anyone willing to help.

Thanks. I think this will be the last update I post. But like i said. It sounds like nothing got done from then till now, or that it's going to be a dead server. Well I'm willing to put all my time into this and money, and I know I can make a good game. I got a good idea for graal, I dont think Graal ever really thought about making a gravity based game, like the one I'm trying to create.

Also, to any staff that stick with it from the start, I'll keep and make sure is paid if the server ends up paid. I wont forget the people helping out, and also I don't think itll be dificult to make what I got in mind for the server either. I just need a few of the main systems. Gravity./Weappons, and well be on our way to making this.

Last edited by defaultaccount; 05-11-2013 at 02:51 AM..
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