
04-29-2013, 04:33 PM
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Registered User
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Join Date: May 2012
Posts: 84
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Damage Blocks
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Trigger functions from the player to the player directly to the NPC is easy.
So if the player "swings" it triggers damage on the baddie.
But damaging another player is a different story.
So why not knock out 2 birds with 1 stone?
I want to make "Damage Blocks"....
So when player swings it creates a temp npc and it triggers functions for both players and npcs.
For the players...I could simply do a onPlayerTouchsMe(), but how do I add collision between 2 NPCS? |
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No matter how much I hate graal, I'm always coming back.
smh
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