Thread: Screen Fading
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Old 04-23-2013, 01:06 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by xXziroXx View Post
Tilelayers work just fine with gmaps.
Actually last I remember manipulating tilelayer[x] on gmaps was a bit wonky.

You might have to do something like

player.gmap.tilelayers[0].alpha = .9;
player.level.tilelayers[0].alpha = .9;

It's been a while since I've messed with it, but there is a specific way to go about the effect on a gmap.
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