Quote:
Originally Posted by sssssssssss
I appreciate it, but I got that part. Timeout to onwater and handle keys after disabling movement if in water.
I'm wondering if there is a better way than that though, as I hate using timeouts...
|
I don't understand what you're saying but... maybe this is what you're after?
PHP Code:
//#CLIENTSIDE
function onKeyDown(code){
if (!playerswimming)return;
//is on water..
}
Perhaps.. >_>