
12-20-2012, 11:44 AM
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The Muffin Man
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Join Date: Oct 2010
Location: Australia
Posts: 563
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Dat logic. Also if you want proper 3d try think of your object encapsulated by a sphere rotating on all axis(x,y,z), then through working with some basic trigonometry you determine positions. Since it looks like you somewhat picked up scraps of maths from some place... I would first brush up on your trig, then give it a shot. |
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Quote:
Originally Posted by Crono
No look at it, Stefan is totally trolling Thor. Calling Classic a "playerworld" (something it's not supposed to be) is the ultimate subtle insult to a true fan.
It's genius.
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