
12-12-2012, 12:51 AM
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GraalOnline Zone Manager
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Join Date: Mar 2010
Location: CA, USA
Posts: 428
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I will agree that all the holidays starting from Christmas 2011 caused a ton of items to enter the game. Holidays should be about having fun events and not about gaining items. Having said that though there is still a huge issue with players not being capable of gaining equipment for their characters. Currently on GK the only option you have to get gear is through other players. Players are unable to earn gear for themselves.
Dungeons, instances, and maps are available to play on the server. The problem with this is there isn't a reward for doing any of these besides gaining levels. New players will join the server and start farming these areas and get nothing from it. They have no chance to get anywhere on the server unless the buy from players.
I personally would love to see changes to GK. I would like players to have a chance at earning gear. By that I mean not having to join Events to earn an Event Coin. I would like to see gear capable of being crafted and obtainable through these dungeons. I would like to see a quest system (a real one) added that gives players starter gear or items to craft the starter gear. This will give people a reason to play on GK instead of idling in the trade house.
As for the items being gained in the dungeons, maps, etc. I don't want items to dropped constantly but there should be at least some type of chance for players to earn items for themselves. It would give players something to work towards while they play the game. Some of you might not agree and some of you will. This is simply my opinion and something that I personally would like to see changed on the server. As DripZ said GK has great potential to be a good server but changes need to be made. |
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