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afaik it's not possible without pre-rendering the entire map yourself (using something like NW2PNG) and a custom map script.
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Hmmm. okay. Well I'm going to make a weapon that draws a .png map, but I'm not sure how I'm and going to tell the client where the player is on the map.
Any suggestions?
Perhaps do a check on the players level so it will highlight the area the player is in.
example: Do a check if the player is in map_a1|_a2|_b1|_b2 and then the map will highlight that area.
Not sure how I would make it pin-point on player's location.
