View Single Post
  #4  
Old 11-01-2012, 08:08 PM
ffcmike ffcmike is offline
Banned
Join Date: Jul 2004
Location: London
Posts: 2,029
ffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond repute
Send a message via AIM to ffcmike Send a message via MSN to ffcmike
Quote:
Originally Posted by Kamaeru View Post
If Graal2001 had not existed and P2P had been implimented as it is now, Graal would have been abandoned years ago methinks.
If Graal had never been free and P2P existed to begin with, Graal wouldn't have made it to 2001.

Quote:
Originally Posted by Crono View Post
Not really interesting, more like predictable. We all knew this was going to happen. It won't change until Classic is made F2P like it should be with this relaunch, like it was over 10 years ago, and like it always should have been.
Yep I was being sarcastic with the title. Although it would be ideal and should be a long term target, we're not really asking for the game to be free, rather to script our own trial restrictions that provide an incentive to upgrade but without ruining the game.

As it happens, observer mode is being replaced by a new trial restriction which prevents trials from entering so many levels, such as by hiding areas of the map on the client. Supposedly nothing is set in stone at this point, and changes to subscriptions are open-ended, so it's hard to say how bad it would be with enough certainty, but it does suggest the owners have not learned a single thing about their previous mistakes or even where they've got it right.

Stefan suggested that trials could maybe not be allowed to go north of the bridge, and only play one or two quests. When you consider Classic is only a small map by design, with a linear chain of quests spread all round it, and no real questing below the bridge, this would kill off our plans.

Trials wouldn't have to be excluded from events but apparently it would have to be at the expense of overworld space. If we were allowed to script our own trial restrictions. they could instead be limited to a certain number of events per day, that way they get to experience a wider variety of events, and participation wouldn't be lower for otherwise unavailable events.

The 2 things Stefan did say trials would be able to do, are "chat with friends" and "test the game", which doesn't fill me with any confidence this change will be an improvement.
Reply With Quote