Quote:
Originally Posted by Emera
Not an expert, and I've not used move() a lot, but would calling it again cancel the previous one?
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Nah, depending on what integer you put for the 4th parameter it will do one of a few things when you call move again, none of which seem to be what I want.
TServerNPC.move(float, float, float, int) - moves the npc smoothly, parameters are delta x, delta y, time and options: cache type (0, 1-cache, 2-append) + blockcheck(4) + eventwhendone(8) + applydir(16)