View Single Post
  #24  
Old 08-14-2012, 09:35 PM
Stephen Stephen is offline
Boom!
Stephen's Avatar
Join Date: May 2004
Location: San Francisco
Posts: 10,410
Stephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud ofStephen has much to be proud of
Quote:
Originally Posted by Felix_Xenophobe View Post
Again the problem with maps being part of the natural progression is that they're a pain to get compared to the 24/7 open dungeons.
I'm okay with levelling being linked to currency; in my opinion the economy of GK is the best asset. A player levelling should be forced into the economy, a result of this is that they must make social connections.

From this whole process the player develops rivals and friends, which helps feel the sense of community on GK. I can certainly agree that the progression has been thrown out of whack. Turning the xmas dungeon into something like a rare (valuable) map does seem like a practical option.
__________________