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Old 07-03-2012, 10:14 PM
scriptless scriptless is offline
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Join Date: Dec 2008
Location: N-Pulse
Posts: 1,412
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Quote:
Originally Posted by Crono View Post
It would seem even more unfair, for the people who did the hard work, to find out their content is just sitting on a dead playerworld as opposed to an active one with a good playercount. I said full P2P ruined all of Graal a long time ago, so I suppose N-Pulse is included.

The only real arguement for not letting PC players on iClassic was the use of a mouse + keyboard and screen resolution. People playing on FB use a keyboard so that arguement is thrown out the window, and the latter (screen resolution) is irrelevant past the iPhone resolution.
I agree about it being unfair for the content to just rot. But I think the main point is that they wouldn't be able to enjoy there work. Some of us don't have iPhones and some of us (like me do but refuse to play using them).

As for the FB version, yeah I kinda think it's stupid FB can play but not V6.. I can't think of why resolution would make much of a difference as when I tent to make PC based content I keep in mind that I dont know the resolution being used and try and be as flexable as possible with it. Such as finding which side of screen to anchor content to to not messup resizing the window. Sometimes I play very small screen sometimes I alt+enter to fullscreen.

Stefan should at least try to revive GK by allowing FB players to play temperarily maybe? That would be an interesting study to observe. I know FB has a much larger audience then apple's iphone.

Quote:
Originally Posted by xXziroXx View Post
Forum search?
I tried to search and didn't seem to find the specific post's as I remember them being posted in random threads.