Quote:
Originally Posted by Crono
Surely it has more power than an iPhone 4, which can run Graal. Isn't the iOS version of Graal basically Graalv6 with a reduced drawing size? Unless it's one of those ultra-thin PUT-ALL-DAT-PRESSURE-ON-CPU type of solutions then I can understand, but he did say he spent $700 on it so who knows.
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The OS X version of Graal (which the iPhone runs) runs extremely well compared to the Windows version on the same hardware. I think Stefan has done a lot of optimizing for iPhone—it helps that hardware compatibility is less of an issue, too.
iPhones performing better than Windows players on superior hardware is not unheard of.