Quote:
Originally Posted by cbk1994
I don't think this is a problem with a technical solution. If your scripters are halfway competent, they'll figure out a way to get around whatever roadblocks you've added. I'd rather spend time developing game content than trying to "secure" an item system. The real solution is managing and monitoring your staff team.
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So since that issue is universal, we can move on from that one and shift back towards the playerbase which is most likely what Stefan is trying not to expose the new community too. I don't blame him.