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Old 08-04-2001, 03:14 AM
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Graal always use DirectX, that checkbox in the
options window is only for enabling direct3d using
the interfaces of directx7 and directx8
The light effects really make the game more
interesting because things look more cooler,
when we have time then we will use a special
graphics SDK to support OpenGL. The main problem
is to use 3D stuff on newer cards and 2D stuff
on older cards, the existing 3D engines only
support 3D-enabled cards, and have some more
problems (no windows or such stuff in voodoo
full screen mode)

I don't know what the problem with the transparency
is, graal uses the standard functions for setting/getting
transparent colors and I have only seen problems
on cards that are crappy on windows (which means
they don't support the windows API like they are
supposed to do)
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