Quote:
Originally Posted by Draenin
Also, I should have written this to begin with, but a more balanced loot / drop system would also be nice. So that people 'massing' aren't getting 100% of the goods dropped all the time. While this isn't a problem in low-level dungeons, people assisting in high-end ones often don't get a chance to pick up armor pieces they need and are forced to buy them from players who are tanking.
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High level dungeons drop for the entire party, only the "leveling up" dungeons drop items on the floor for the massers. I do agree though, the party drop system the "real" dungeons use should be applied to the noob dungeons so that beginners get a fair chance at get armor pieces too (both for themselves and to sell for skills).