Quote:
Originally Posted by cbk1994
Because it makes it clear what object is being acted upon.
You don't have to use player.level in a script—you could just use level. But then it's not clear what level you're working with. The NPC's level or the player's level?
It just makes it easier to understand.
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So it's just for a person reading it to look easier? why not
//player after it? Just curious is there any advantages?