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Old 01-09-2012, 03:28 AM
Fulg0reSama Fulg0reSama is offline
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Quote:
Originally Posted by Switch View Post
It probably wouldn't be that CPU intensive. Just define an area, send the coords, and clientside do all the work translating to the pointing arrow.
That's what I was hoping for as an answer, neat

My last question would be, If someone was to attempt this system, what kind of scripts would be required?

I can imagine simply using a class and a hidden weapon script, but I think I'm missing something.
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