Quote:
Originally Posted by cbk1994
It's not going to work. You can't access or change another player's client. variables clientside. Also, try to be consistent with using the temp. prefix.
Also, there's no reason to store the account of the player you've selected in a client. var. Store is as an attribute of the weapon (this.). It's also a bit silly to run a loop and then wait for it to get to the selected player before warping them.
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I'm going to tweak it up based on what you said.
You said that it won't work? It's been working OK so far? What do you mean :P