
12-11-2011, 07:39 PM
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team canada
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Join Date: Jul 2004
Location: Canada
Posts: 5,200
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Just do:
addtiledef("haha.png", "world_", 1);
All levels with the world_ prefix will use the haha tileset. Then you can use:
addtiledef("default.png", "", 1);
As a catch all and have other levels use the default tileset instead unless there's a more specific tiledef for the levels the player is in. |
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