Quote:
Originally Posted by Venom_Fish
In short, players tend to migrate to where its most populated.
Developers normally migrate to where its least populated.
However, they tend to direct the fruits of their labor to said populated areas.
Therefore, would the assimilation of these separate platforms really affect development?
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The majority of developers who work on hidden servers are inexperienced/unproven, and aren't able to create successful new servers or new resources that could generate significant income.
Not only this, but getting a new server onto the list where it can then maintain a playercount has to be the single biggest motivation, even if it is unrealistic.
Getting a new server onto an iDevice/Facebook would be even harder due to the lower capabilities, higher need for such a server to perform, not to mention the endorsement of Stefan, who is also probably going to want such resources to be tested in a populated environment first anyway.
Much of the better developers are already involved with established servers (if anywhere), where however much of the work operates on a smaller time scale focussed around entertaining the current population. When it comes to redeveloping older servers, nobody has yet managed to break back through, few have remained motivated to continue their project in the absence of a playercount.
It also has to be considered that while there would still be a lot of interest from players to rent a server (LOL LOOK AT ME I HAVE STAFF BOOTS), much of the scripts added to rented servers are copied from the code gallery, generally (not always ofcourse) by scripters involved with established servers.