Quote:
Originally Posted by Crow
It's the preferred method. Assigning a string to player.ani (which is an object) is not the way you should do it. Do some search and replace on your movement and get used to setAni().
|
Based on what I've heard, it's not anymore. Tig told me that Stefan (or one of his disciples) said to set it directly on iPhone servers (Ol West, Kingdoms iPhone) as it's faster or something. I agree that it's weird, since player.ani is supposed to be an object.