Thread: for allplayers
View Single Post
  #4  
Old 09-24-2011, 09:24 PM
fowlplay4 fowlplay4 is offline
team canada
fowlplay4's Avatar
Join Date: Jul 2004
Location: Canada
Posts: 5,200
fowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond reputefowlplay4 has a reputation beyond repute
Crow's spot on from fixing your existing code.

Using (npcserver) PM's for mass messages suck and if everyone can do it, it'll just become a nuisance to the point people are ignoring the (npcserver).

There might be a function to open a mass message window but this also works:

PHP Code:
//#CLIENTSIDE
function onCreated() {
  
openMassPM();
}

function 
openMassPM() {
  if (
graalversion >= 5.324) {
    (@
"-Playerlist_v6").openPMWindow(allplayersfalse);
  } else {
    (@
"-Playerlist").openPMWindow(allplayersfalse);
  }

__________________
Quote:
Reply With Quote