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Old 09-07-2011, 01:42 PM
ffcmike ffcmike is offline
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Quote:
Originally Posted by fowlplay4 View Post
The latest V6 broke Zodiac's Rendering of Player Heads on the map.

Code:
PHP Code:
//#CLIENTSIDE

function onCreated() {
  
temp.tx = (screenwidth / 2);
  
temp.ty = (screenheight / 2);
  
with (findimg(201)) {
    
x = temp.tx;
    
y = temp.ty;
    
layer = 20;
    
image = "block.png";
  }
  
temp.obj = player;
  
with (findimg(200)) {
    
x = temp.tx;
    
y = temp.ty;
    
layer = 22;
    
ani = "zodiac_mapface";
    
playerlook = false;
    
actor.head = obj.head;
    
actor.attr[1] = (obj.hat ? obj.hat : obj.attr[1]);
  }
} 
The head appears way off the center in this case.
I think this is another example of the ZOOMEFFECT problem I was posting about.
For Classic's map gani I set zoom within the script with the hat aligned normally within the animation and it works fine.
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