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Originally Posted by ffcmike
Perhaps the majority of people who's entire game experience revolves around sparring, as that would make sense, but to say this about the entire visitor base suggests you're exaggerating the proportions, there are many players on Graal who are discontent due to a lack of things to do.
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Majority != entire. Furthermore quests tend to be a one-time kind of thing so "not having anything to do" would still be a problem.
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I'm not sure what gives you the idea this is a form of "admission", it's simply a circumstance of how Graal's community has over time been shaped by what Graal has to offer, which shouldn't be ignored when comparing the past to the present. The same logic can be applied when it comes to older players who say it was the Zelda/LTTP aspect that brought them to Graal.
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Because my argument is that questing
is not an integral part of core gameplay. In the past it carried a larger role but even then I wouldn't consider it core as the majority of the players who
I INTERACTED WITH didn't care for questing.
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What I was referring to was that I don't believe the intention behind Graal2000 was to bring back the old days of questing, some of the old quests still existed on Graal the Adventure just in a more organised setup.
The primary intention was simply for nostalgic purposes among those discontent with change.
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But it DID have the old days of questing, and no one cared. That's the point im trying to convey.
My argument relies on me actually interacting with players over the many years that I've played Graal on the many different servers that have come and went. From your posts its quite obvious that you lack experience, else you'd have come to the same conclusion as me. This isn't some kind of "CRONO VS QUESTING", this is over a decade of experience.
It wouldn't be an "ad hominem" if you were actually speaking from experience, and the fact that you avoid the question answers mine.
I don't really see what else I could say on this matter.