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Originally Posted by Crono
"Significant portion"? Try the majority.
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Perhaps the majority of people who's entire game experience revolves around sparring, as that would make sense, but to say this about the entire visitor base suggests you're exaggerating the proportions, there are many players on Graal who are discontent due to a lack of things to do.
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Originally Posted by Crono
You've even admitted that those who cared are gone by now.
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I'm not sure what gives you the idea this is a form of "admission", it's simply a circumstance of how Graal's community has over time been shaped by what Graal has to offer, which shouldn't be ignored when comparing the past to the present. The same logic can be applied when it comes to older players who say it was the Zelda/LTTP aspect that brought them to Graal.
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Originally Posted by Crono
You should note that I'm not saying quests are bad, I'm saying that they are not an integral part of gameplay as proven by Graal's population throughout our history.
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I'm not saying quests specifically are the single most important part of Graal's gameplay either. What I'm saying is that when it comes to there being multiple different Graal servers, these forms of core community interaction which exist on practically all servers just with different combat systems cannot be relied upon as strongly, it's important to remember that in this sense playercount attracts playercount.
Therefore I'm not denying that they are an integral part of Graal, I'm denying the idea that forms of solid content (which don't necessarily have to be quests) are irrelevant, as with the PC Graal circumstances (and possibly iPhone in future) they are important for attracting players specifically to a particular server above the others. Community based content is in turn then very important for "holding onto" players, it also doesn't necessarily have to be spar/pk/events.
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Originally Posted by Crono
How are the original/older Graal quests not "the old days of questing"? And even if it wasn't (but it is) that doesn't change the fact that yet another quest based server was left rotting away.
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What I was referring to was that I don't believe the intention behind Graal2000 was to bring back the old days of questing, some of the old quests still existed on Graal the Adventure just in a more organised setup.
The primary intention was simply for nostalgic purposes among those discontent with change.
Quote:
Originally Posted by Crono
Curious, but when did you even start playing Graal?
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Another ad hominem?