Quote:
Originally Posted by Crono
Sure, but if players had a choice between completing these quests and getting the items vs getting the items without having to quest, they'd probably choose the latter. On Zodiac we had a quest you went through to gain some extra hp/mp. This was eventually removed and not a single **** was given.
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I'm sure a high proportion of players who are already familiar with Graal or aren't specifically seeking a questing experience probably would choose to skip through given the choice, it's less effort.
But I also bet this would be denying an experience to many who would otherwise become interested in the server itself, or in the case of iPhone refugees even benefit from some of the things they'd learn and go on to appreciate by playing through, which are pretty much 2 of the main purposes of having quests.
On the other hand, while I do understand that a significant portion of the remaining established players aren't keen on quests, it's likely that a higher number of the older players who did appreciate questing have quit Graal, as quests have dissipated from the game.
This is something that has to be factored into any divide between the 2 different ideals.
Quote:
Originally Posted by Crono
What part of what I posted wasn't true?
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Quote:
Originally Posted by Crono
It was supposed to take people back to the old days of questing
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