Quote:
Originally Posted by Gunderak
wow didnt realise there were so many problems with it :$
so id have to store it server side your saying?
thatd be handy then if the npc server goes, it keeps its value.
then i could do somthing like..
this.chat = "Votes: "@server.survey_votes;
how do i store things to the server instead of to the npc?
thanks for your feedback i really appriciate it.
thats the only way im gonna learn, by people telling me what im doing wrong xD
|
Just like any other variable.
server.survey_votes++;
You can view, and edit server variables on the server-side.