
07-27-2011, 09:41 AM
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Kevin Azite
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Join Date: Sep 2005
Posts: 1,489
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setting player.attr[3] to some massive string (10k) on the serverside and echoing the length clientside is always returning 223. I imagine there is a limit for it clientside since that data is being passed to all players in the same players level.
attributes array is also really inflexible, cannot store arrays, and apparently stumbles if you try to store something like 255_255_255, truncating it to just 255. |
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