Quote:
Originally Posted by cbk1994
Player attributes aren't limited to 223 characters, RC just cuts them off there. You could rewrite this system using player attributes with no issues as long as you made sure staff never edited a player's attributes with RC.
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In my testing I couldn't get attrs to display more than 223 characters if I tried to access it from the clientside portion of a script on another player, maybe it was just the way I tested it or something, can anyone confirm? Dunno.
Quote:
Originally Posted by cbk1994
Something about creating a table for each account feels wrong. I wonder if there's really any benefit in doing that over having a well-indexed table with an "account" column in addition to the "name" and "value" columns.
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Having a table for each account is a lot more efficient than throwing them all into a huge DB and having to search for the account out of a list.