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Old 07-24-2011, 03:13 PM
Crow Crow is offline
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Quote:
Originally Posted by Emera View Post
player.onwall player.x, player.y?
onwall() is not part of the player object. Also, it will only check for a single pixel. Things like onwall(player.x + 1.5, player.y + 2) are common, since that'd be approximately the center of the player's bounding box.
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