Quote:
Originally Posted by callimuc
So is there any use for it?
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I don't think there is beyond reading/writing data for offline players no.
One good example for this I can think of would be to have an sqlite database storing each player that has logged on to the server, and eventually you'd be able to retrieve all of those accounts and write stuff to them if you want to apply an update to everyone.
This is somewhat better than having an if(condition){} within the login function for each player.